I was reading about passenger trains in MR, and found the hub-and-spoke operations article. I read through it, and said “Yeah right. I doubt much can happen at a small station.”
I then decided, well what the heck. I made a small little area in TRS2006 (A train simulator). They plan looked a bit like this:
-----\
--------------------------------------------------------------------\
-----------------------------------------------------------
(I hope that turns out okay…)
If my diagram doesn’t work well, basically a two track station with single mains on the other side, a spur for a switcher on one side, and a third track at the station to ease switching.
I placed one baggage car onto the bottom siding, and train #1, a consist with a GP9, Coach, Rear facing combine, Express Reefer, and Caboose left of the station. On the right, Train #2 with a Mikado, Trainmaster, Baggage, Baggage, RPO, Sleeper, Sleeper, Sleeper, Coach, Coach, Coach, Coach.
Train #1 comes in. Switcher removes all the cars from the GP9, and pulls back to go pick up the baggage car in the siding. Then the switcher takes the baggage, and hooks it to train #1.
Train #2 approaches, and stops at the switch. The Mikado uncouples, and moves forward passing the switch. The switch is thrown, and the trainmaster hooks to the GP9. The switch is thrown again, and the mike backs up to the train, and pulls it up to the end of the passing track, uncouples, and sits on the bottom siding, waiting for