I’m an old-skool modeller, building an analog-controlled layout. As such, I have to think through how I am breaking it up into electrical blocks. Fundamentally, I’m going to have 4 memory walkaround throttles, and I’m going to use 6-position rotary switches to choose among the cabs for each block. Position 1 will be Off, 2 thru 5 are the cabs (A,B,C,D) and 6 is reserved for future use; if I add DCC then maybe it goes on this circuit, allowing mixed-mode operation, but for now it’s just another off position.
However, some blocks don’t need a full rotary switch; rather, they’ll be on toggles that work a coupel of different ways. On way is just an SPST that turns a given track OFF; I’ll use this for enginehouse tracks to break them up and allow multiple engines to park there. Another way is that a given block can be DPDT with the two options being the output of the blocks on either side of it… ie. Block 2 might just toggle between Block 1 and Block 3. This is useful for the length of single-track mainline between two towns, where it might need to be used for switching moves at either town. This way, that stretch of main can “belong” to either town, as needed.
With all that said, I’ve worked up the graphics for my most complex control panel, and am posting it here for comments. I want to find out if anybody has suggestions for better ways to break up this plan into blocks. The block W5A is an SPST child of W5 (can be used as a cut-out for helpers). The mainline is W3 and W8; W4 is the primary A/D track, W5 is a short passing siding that is in front of the depot (used for shorter passenger trains way back when). W6 is an industrial spur which I once had separate from the yard throat, but I figured I wouldn’t ever be switching this with anything other than the yard boss anyways. W7 is the yard, and I figured the entire yard goes on one circuit. Then, W9 is actually a caboose track, but I put it on DPDT that toggles between W6