Hiding The Curve?

I am new to all of this and have been thinking about possible track plans for N scale. I see quite a few around the room type layouts at 2 ft widths against the wall. Some terminate a bit wider to allow a larger radius for the return loop. But, even at that those are some pretty tight radius turns there, much tighter than I often see as recommended. My question is how tight can a turn in N scale be and remain functional? I understand the cosmetic and realism factor demands a different standard, but just to be functional, what are we talking here? What is safe, 10", 12"?

I plan to have the largest radius curves possible, but already I can see that some will need to be smaller, especially since my around the room planned layout will at places terminate at a 30" width for a loop. I was considering hiding the tightest part of such curves completely within a tunnel, say the first 90 degree turn, while having part of the larger radius section exiting the other side. For example: For a 30" width I could mix about a 12" rad. 90 with a 16" for the exiting 90. Is this a common thing to do?
Dave

Atlas sells 9 3/4 inch radius sectional curved track, so I would say that’s probably “safe,” but the real answer will lie with your engines and rolling stock. I model in HO scale, where 18 inch radius is generally considered the minimum. I use a lot of 18-inch curves, but I have to be careful of what I run on them. I’m a Transition Era guy, with 4-axle diesels and 40-foot boxcars. Those are fine, but I can’t run either older large steamers or newer intermodal equipment.

Be sure to plan ahead for construction, maintenance and disaster. 30 inches is the maximum recommended “reach distance” across a layout. If you’ve got two 30-inch shelves meeting in a corner, the geometry dictates that the it’s almost 45 inches from the edge of the layout to the corner itself. Putting a tight curve in a tunnel that distance from the edge would likely be something you’d regret.

from the Layout Design SIG - note: Prototype curves are usually much broader than model curves following these quidelines, however there are exceptions, the prototype will use very sharp curves in tight spots. [^o)].

Here are some curve radius guidelines based on the lengths of your longest pieces of rolling stock.

2X - Some model equipment may be able to track reliably on 2X their length, but this is generally considered pushing it.

3X - Making your curve radius at least 3X the length of your longest cars gets reliable tracking around curves, but looks toylike.

4X - If you make your curve radius at least 4X, your longest cars will look much better on curves.

5X - If you make your curve radius at least 5X, your longest cars will couple easily with minimal manual fiddling of the couplers.

What you can do is use a min. curve at the back and a wider one up front, I hid my back curves in tunnels or forests.

That distance concerns me too, as it would be in a corner. Since it would be in a tunnel I was planning on creating access to that corner coming up from underneath and through the benchwork. I would have an access hole cut the inner diameter of that track. Also, the hill itself could have a removable top. This way it could be detailed off the layout and then set in place and made to be removable.

Dave