Ok as i come closer to finishing the track, Im starting too think of the Industries. Now i know for certain where the Lumber Mill and Grain Silos are going. But out of the three indystry locations theres one that has yet too be decided on what its future will be. It location is rate on the edge of a rural Town. And i wish for this future unknown industrie too consume either Lumber or grain for thats what other industries produce on my layout.
SO if you can help me think of what industrie too pick for a somewhat rural town that would consume lumber or grain. I thought of a furniture factory but theres not many that would suite my need then i thought of a flow mill, The walthers Cornerstone one, It seems like a somehwat good Idea. Now the industry can consume Small- Large quanties of the Item Lumber or grain, and it has to fit in a mid size area. The Track would be able to hold 4-5 cars of average length.
To give you an idea here are the Specs:
Era: Moder
Road: NS
Location: Rural PA
If you could help this would be apreciated, Heres a Map of the Layout
I would like to point out that trying to match your grain and lumber industries to other industries is sort of faulty thinking. I mean you can, but in the long run, you cannot create a closed system. There will be products needed by your companies that won’t fit. For instance a brewery can use some grain and some lumber but not all. It still needs glass, hops, yeast, preservatives, and they can’t just shop their beer back to the lumber yard to be consumed by the lumberjacks. Sooner of later in your system you need some sort of representation for the rest of the world. Instead of trying to match industries locally, why not just go for what would be there prototypically.
It’s you railroad ant you can do whatever you want. Nobody can create a model railroad that will serve everything. A certain amount of imagination and creativity are essential. Therefore put whatever industry you want and let your imagination take it from there.
Now, if you are only out to impress others, that is a whole nuther story.
I have to agree with Spacemouse. That spot just outside of a small rural town looks like an ideal spot for a small creamery. This would allow you to run milk trains somewhere.
Other choices could be a scrap yard, machine shop, oil/ gas terminal ect.
On my layout, there is a sawmill at the main junction that ships mine timbers to the colliery at the top of the hill. The mine ships coal to the main line coaling station at the junction.
The mine timbers are about 10% of the sawmill’s rail shipped output. The locomotive coal used locally is a fraction of 1% of the mine’s output. The rest of the production of both industries is routed to staging - AKA “the rest of Japan.” So is 100% of the output of the other local industries. Inbound loads from staging make up easily 98% of the loads received on the modeled portion of Central Japan. Just to make the through trains longer, and the traffic heavier, there are entire blocks of cars (and two full trains) that run from staging to staging with nothing but an engine change between.
My point? In the full scale world, commerce is global. With staging and interchange tracks you can globalize your model railroad as well.
Wow. Guess what, our layout plans are almost identical…and I’ve never seen yours before. Anyway, I have a small brick power plant on my layout…3-4 coal hoppers, thats it. Just NS Rd-4’s. Good luck, and nice plan!
In keeping with the rural aspects of your layout, you might consider some stockyards. For fun, there are some companies which make “barnyard sound” modules, and you can even buy stock cars that will moo, baaah or oink when you bump into them.
Instead of an industry why not have a interchange track with another railroad?, maybe even have a dummy track crossing your Mainline, this would give you an excuse to model a interlocking tower.
I could run A creamery, get milk from the farm. But Im starting to lean towards a Feed Mill Agway type thing, That would be a good supplier of grain, feed , lumber, and Tractors too the farms in the area. And the Grain Silo’s and Lumber yards would come from the area. And tractors and stuff can come from outside sources.
And Chip You did have a point with the brewery, so it probly wouldnt be the best thing. I mean we cant have drunk lumber jacks. Thats an accident waiting too happen. And about prototypical i feel a feed mill-agway building would be very proto to the location. But your Suggestions are still bing considered as well as others.
“Wow. Guess what, our layout plans are almost identical…and I’ve never seen yours before. Anyway, I have a small brick power plant on my layout…3-4 coal hoppers, thats it. Just NS Rd-4’s. Good luck, and nice plan!” Klick Mobster If you can email me some pics of you Layout and coal it would also be apreciated, conrail92@msn.com
Thank You all ~ Still have ideas im still open to changes
Barberton
Barberton Sheet Metals
Wilson Cement Products
Bond home Improvement
DFI Chemicals
Dad’s Treats
Weissman Dog Food Inc
Welby Inc.
Nexus Distribution
Superior Cardboards
Patton’s Warehousing.
Sax Scrap Iron
Commodities haul: Gain,Food stuffs,sugar,corn syrup,corn starch,steel,scrap,plastic pellets,scrap rubber,lumber,roofing,cardboard stock chemicals and other Commodities…
Total of cars handle yearly: 14,400 cars
I am seeing mostly suggestions for a transition era, or earlier, layout, but his layout is modern.
If you want to be prototypical, then the distance is too short for a rail haul. Otherwise, you could make a wood treating plant, a truss plant, lumber yard, or furniture plant for lumber. A flour mill, feed mill, or brewery for wheat. I have also seen covered hoppers, that are not any of the pneumatically assisted for unloading, at plants that make cereal. Or, if your grains are corn, you could make an ethanol plant or corn chip plant.
You could include a creamery. However, they would not ship milk by rail. You could have a carloads of dry milk, whey, and butter.
A brewery is a good industry one I’m thinking of putting in as I expand my layout.
They would or could use malt, barley, hops, corn, yeast, spices, fruits, fruit syrups, glasses, cans, barrels, machinery, refrigeration, favors to send to bulk buyers for their businesses. This adds up to a lot of traffic and different types of cars coming and going.
Maybe a bakery or a different industry altogether so that you can run other types of freight. I like your layout plan, but I wonder, how do you get inside of it?
Actually the HR is still in the planing stages and it won’t be a very big layout…
Heres how it works…I rotate the industries I want to switch that’s why I have several alike industries…I just pull the waybills for the industry I want to switch during operation.Also note my industries are independent of each other.In other words all inbound shipments to these industries comes through interchange with CSX,NS or W&LE…HR is a modern short line sit in 2005. All of my industries are base on real industries.HR serves industries found in small cities and towns.
Dad’s Treats is a manufacturer of fine candy and receives tank cars of corn sweetener,corn syrup and covered hoppers of sugar.
Im thinking a Ware House or Freight terminal would be nice because you could have many types of odd freight there and wouldnt limit on certain things. I might Just get that.
This one is nice http://www.walthers.com/exec/productinfo/933-2917
But a bit big not sure i have to make some measurments but other then that i like that one