Hi,
a couple of months ago I promised you a virtual Timesaver.
As usual it took much more time as expected but here’s a link
http://roodvmax.home.xs4all.nl/
Please take a look and let me know what you think… [:)]
Regards,
Max.
Hi,
a couple of months ago I promised you a virtual Timesaver.
As usual it took much more time as expected but here’s a link
http://roodvmax.home.xs4all.nl/
Please take a look and let me know what you think… [:)]
Regards,
Max.
Interesting! I can see how it could be a good way to operate your rr if you don’t have space or traveling. However, I still prefer my hands on layout.
Have fun,
Richard
Max,
Very well done! A nice bit of programming there, and I’ll have fun with it. I’ll even try it out on my XP machine, to see if it’ll work there. I normally use it only to drive my Alps printer, but I’ll make an exception for this.
It’ll also go on my laptop, so I can play it while flying… [swg]
Thanks!
[Y] Goog thing I’m retired. Now I’ll spend even more time on my computer.[bow]
Thanks,
glad you like it… [:D]
Cheers,
Max.
Try this one too
It works fine on an XP computer. It doesn’t work on a 98 computer which is not a problem as I am probably about the only one who has and uses a 98 computer.
Dear Justin,
thanks for testing - it’s appreciated very much. [bow]
Cheers,
Max
Works great. You should allow uncoupling at any time, it will not allow at extreme ends. Now if you could make a very simple track designing software, all out there want to be too exact and are hard to design when sometimes you just want to try out various track configurations.
The TrackLayer module of TrainPlayer does not create to-scale renderings, but works well to create “schematic” track plans that you may operate with TrainPlayer. Much simpler than CAD, but of course it’s not to scale.
Thanks - it won’t uncouple because it has run out of track (derailed). You need to re-rail the car first by moving in the opposite direction.
Good idea - might be my next project.
Cheers,
Max.
That would be great!!! I was a kitchen design pro at one time and it was easy to design a space and grab and drop components, never understood why others such as Atlas never simplified theirs. PM me if you start it!!!
Works as advertised on my XP. Great job!
If anyone wanted to get real adventurous it would be fun to have a version for smartphones/tablets. But I guess I will have to be satisfied with lugging around my old laptop on planes. [:D]
Thanks again!
Acela
How do you get to the other puzzles, got rather good at the first?
Once you have finished a puzzle, push reset and use the buttons in the Task window to select another one.
Good luck,
Max.
Thanks.
It might depend on how good Win 8 is on tablets… [;)]
Cheers,
Max
It is not necessary to use the “uncouple” button.
Click on the coupler instead.
Gidday Max, while there may be similar offerings out there, I’d just like to thank you for sharing your project. Hope you had Fun.
Cheers, the Bear.
you can also use the arrow keys to control the locomotive - left for west, right for east, down for stop
For me: using the mouse on the switch controls and on the couplers (per my previous post) and using the arrow keys to control the loco is easier and faster than using the mouse and buttons.
The number keys can be used to control the switches, but I see no advantage to using them instead of using the mouse on the switch controls
Awesome Max!!!
I’m tempted to build a real timesaver thanks to this simulator
One suggestion: If you move one direction, say, East, then stop, then realize you didn’t move far enough, then nudge the loco East again to make it couple to a car, it would seem like that should not count as an extra move.
Very cool Max. Thank you for sharing?
Make it an iphone app, and I’m buying!