Question on modelling roads

Hello, all. I am working on a layout based loosely on childhood memories of various aspects of the mining towns found up and down the Keweenaw in the Upper Peninsula of Michigan - the “Copper Country.” A lot of the small towns in that area have paved their roads with mining “poor rock” (rock that didn’t contain ore) and don’t look like the standard big-city concrete or blacktop roads. Is there ideas on modeling poor rock-paved roads? Any advice would be greatly appreciated.

Hello, and welcome to the forum!

As for your road problem, try this;

http://www.pacificcoastairlinerr.com/

This guy is one of our own forum members and a true artist. He has quite a few articles you might find of interest, so I gave you his home page instead of a direct link.

If you’d like some paved roads, I’ve found this to be a neat trick;

http://home.cablerocket.com/~crowley/ashphalt_roads.htm

Hope this helps!