Well, I’m getting close to committing to this one. I’m thanking of adding a granary, but don’t know where. I have one industry that I haven’t worked out. It has to work in a small mining town.
If you look closely in the upper left you will see the track completes the loop in a tunnel. When staging is complete, that will be virtually dead track. But since I have to remodel the laundry area to put the staging in, it will be in use for a while.
That looks like an awfully short station siding at Rock Ridge. Maybe loco and two or three cars? Is that sufficient for your operation?
If you’d like it a little longer, maybe you can change the alignment there and to the left (towards / on the entrance bridge) to get a bit longer straight section and siding…
Also, in the Train City yard, it might be helpful to have a loco escape route from the farthest-left yard track onto the adjacent passing siding. That way a loco bringing in a train can get out of the track while a switcher breaks up the train.
It’s a problem of geology. Notice the cliff on the left. I’m trying to preserve and develop that canyon.
Now as for the plan. A passenger train would pull into the siding and down the spur a little to take on water. The full size passenger train is an engine and 4 34’ Overtons, so it just about fits, but since it has to take on water and maybe fuel before heading over the divide to Virginia City, it will pull up the branch line (or exchange track) a ways. It then backs out a little on to the main and pulls forward.
A freight either stops or it doesn’t. If it stops, it pulls into the branch and or exchange track or whatever it needs to do to drop or pick up cars.
To me, this looks highly polished…congratulations.
I would be nitpicking, but if there was a way to paint up the “pipe” to look like…whatever…something like a granary, you could add another siding right up against it and get something like what Mark was describing.
What is shown is the place where it impacts the layout. It actually runs up the wall at an angle. This kinda sorta shows what I mean. I will paint it into the backdrop as much as possible.
I would add a cross-over between any two of the tracks marked. This would allow a engine to escape on a train brought in engine first. Otherwise you either have to back in all of the trains or have a trapped engine in the yard.
Looks like you should be constructing by this weekend. [8D]
I’m viewing the siding as the de facto A/D track. The engine can easily escape if it pulls in from he east, but from the west, the engine must either go out on the main or wait for the switcher to pull the cars onto the drill track. It is a compromise.
A pinochle car is a converted rail car in which miners or loggers play cards and poker. Sort of a common room if they aren’t worn out from work or it is a Sunday.
Thanks. I see your point, but a train would be left up at the A/D track and the switcher would push it in. A crossover, would waste a track. It’s a good call, just I had dealt with it in another way.
Yes, it is very cool. That is good and bad. My wife painted it with her artistic flair, but it is not what I want. It is way out of proportion with HO scale and when I paint over it, I’m going to…uh…become celebate. That’s my project for this weekend, the backdrop. I’m hoping to get help, but I may be on my own.
Have you decided on the bridge at the 62" marking ? Lift-out, drop-down or swing-gate ?
I have one of these, temporarily as lift-out thank heaven, but more often I just duck under. It’s only been up a few weeks and as many others have warned … it has gotten old.
I’m going to look at a swing gate - maybe using aluminum channel to keep it light but strong.
Admittedly based on the town I live in and its a mining town
Suggestion one wood fired brick works
suggestion two wood fired municipal power house
suggestion three wood fired water board pumping station supplies town drinking water
or perhaps a water condenser if you are right out in the desert well off the beaten track
suggestion four small brewery
All of which where at one time in the town I live in and had rail sidings for the fire wood, in the case of the brick works everything in and out was by rail but you would need three sidings clay, fire wood and out bound brick.
If you town is mining gold you could add a gold car to the passenger train it would look something like a baggage car with a freight door only on one side and no doors on the ends
i don’t know why i haven’t noticed this before now , but isn’t reaching over all those buildings to do switching in the big town going to be a problem ?