The roads in SCARM can be reproduced using the figures. See one example layout with streets here: US Urban Layout in N-scale. All roads inside are created with Polygon figures. The markings are created mostly with Rectangle figures, which are a little bit higher than the road surface. Read more about the figures in SCARM here: How to work with the figures in SCARM. Note that there is no possibility for sloped roads with the figures, but I am working over a dedicated feature which will solve this problem.
Actually, I am now doing this for the next version
The problem is that the real roads have much much more variations in types, markings, intersections, lanes and so on than the rail tracks and it is difficult to represent all of them just by replacing the look of the tracks, currently implemented in SCARM. But I am trying…
And here is the new SCARM v. 0.9.24, ready and published, coming with the long-awaited feature for true roads with grades and various surface markings! See more about it here:
Please note that the new version has many parts with rewritten code due to the new roads feature and this may also introduce some new bugs. If you see some problems, write about them here and explain the steps that will allow me to reproduce and check what could be wrong.
Mixy, i am using 0.9.24 and i am having trouble with two pieces of flex track. I am trying to connect two switches which form a part of a siding. The ends of the two pieces of flex track, between the switches overlap approx 1/2 inch, but i can’t get the two pieces to connect. I have trieed starting at one switch and working to the other and also starting at each switch and working to the middle. The ends never turn Green/Red. I tried magnifying the area to get perfect alignment but they will never quite matchup. Any suggestions??
Excellent program, i think it is much easier to use than XtraCad. Thanks for pointing us in the right direction.
Not sure why this is happening, but if you send me your layout (.scarm project file) to I will check it. Just put some fugure or text inside, near the place where you cannot obtain a join.
You have done a great job - I spent 6 months designing and redesigning my layout - changed the table 3 times and changed rooms once. SCARM was a valuable tool.
The feedback from the users shows that some wants to have a roundhouse in their layouts and a few other are experiencing a performance hits when working over a very large projects in SCARM. So here are two new interesting articles in the blog. The first is How To Make a Roundhouse in SCARM track plan. One typical roundhouse is shown below.
After a long delay, the new SCARM v. 0.9.25 is ready and published. It is coming with new figures and many new and updated track libraries. Read more about it here:
These were created with the old versions prior to 0.9.24 without the new cylinder figures. The new v. 0.9.25 will be able to produce even more realistic landscapes for those, who are interested to create rich virtual layouts in SCARM.
Several users reported for a problem with the new SCARM 0.9.25 after update. This is probably due to corrupted download of the installation package. It seems that sometimes installer is able to run even if it is not downloaded correctly, but after that, the program crashes on startup. If you also experience such problems, follow the steps described in the link below: