He touched his nose, he’s got a full house.
I fold.
Nope, wrong sport.
We all try to build as real as we can, within the constraints of time and money, and since no layout is ever really finished, it’s hard to label any technique a “mistake”, but we all know that there are some things, big or little, that scream “toy train”. Sometimes they don’t scream, sometimes it’s a lot of tiny clues, unnoticable by themselves, that collectively add up to give you that “I’m not sure what’s wrong, but it just doesn’t look real to me” feeling.
Sure, horn hook couplers, train speeds that could qualify on the front row at the Indianapolis 500, jackrabbit neck-snapping starts and stops, but these are so basic as to not be worth mentioning. I’m looking for the next level, intermediate or even advanced things you look for or that grab your eyes, things that might be easily fixed or things nobody can do anything about, because you never, know, somebody, somewhere might just have a solution.
I’ll start it off, but this is by no means a complete list, and isn’t in any particular order.
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Trains or buildings throwing dark shadows onto the “sky” (backdrop).
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A large area or quantity of those little spiky peaks you get when something sticky is de-adhered to something else, like sloppily applied plaster or paint.
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Brush marks in “rock” (plaster).
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Flowing creeks and rivers that appear out of nowhere or disappear without explanation.
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Mountains or hills that stop or start without rhyme or reason, not a road cut, more like, “well I need a town here, end of mountain”.
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Bridges to nowhere. Bridges aren’t cheap, and I have yet to hear a civil engineer saying, “well we could grade this out, but a bridge would look prettier, let’s burn a couple million bucks”.
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Tunnels through mountains that aren’t big enough to have tunnels in them, essentially quonset huts made out of “rock”.