Just wondering, when a layout has cars that are “driving” on the road, how do they get them to move without a slit or something in the road?
Magnets???
I think its called the fuller system. It uses a thin wire imbedded in the roadway to guide the cars around.
Faller.
The Faller Car System uses an embedded .020" wire in the roadway and a steering magnet on an arm attached to the tie rod. They have a reed switch under the car and use an electromagnet under the road to stop the car.
Claus Ilchman builds a decoder that uses Infrared emitters and detectors to control traffic seperation, the speed, lights, turn signals and even sound, and this control can come from your DCC controller [8D]
Dave
The Faller Car System is a nice addition to an urban-themed layout. There are some major draw backs to the system, which I ´d like to mention:
- Little to none US prototype cars available
- Vehicles move at a constant speed, even when turning around a corner
- No slow down or acceleration
- Hefty price tag
More information on how the boys of Miniatur Wunderland have employed the the Faller Car system can be found here.
Type in Faller Car System Eurorail Hobbies & More. The cars run about $140 and trucks and buses are about $169. I have the bus system that allows the bus to turn off from the main road, to the bus station,and be stopped by an electromagnet. The bus then procedes to the main road and after stopping, procedes back on the main road. I am looking for the best set-up for controlling the cars, trucks and buses via either DCC or computer. Otherwise each vehicle has an on-off switch, to run independently,(which is a little tricky! The direction control wire is embedded in the road surface with the top of the wire at the surface. I am connecting two towns with a dogbone loop. No photos at present. Bob Hahn In addition, try the following: DC Car decoder for FCS Faller Car System@ Yahoo Group.com (Following Cars) Faller Car System You Tube Videos Claus IIchman