I have this portruding corner in my backdrop. To disguise it, i built a building around it. to those interested, those cardboard toiletpaper tubes are a standby for a fuel dealer
Interesting solution to a common problem. It seems to need something more, but I am not sure what. Maybe its the windows. Maybe that lack of a roof. Maybe some clouds will give it perspective. Post a pic of the next step. This is how we all learn new things. Thanks
I would have made it even taller, so the top height is closer to or above eye level. It eleminates the issue of the roof being missing if your viewing angle is looking down at it.
This is what I have planned for a protuding corner on my layout:
View down from standing on a chair:
And yeah - I need to round that back corner there - that is far more visible than the protuding corner.
Smile,
Stein
Not knowing your resources take this with a grain of salt…
Would a light valance help at all? It would be the termination point vertically for the eye. Maybe go 6"-8" wide on the walls shown and have it curve on both the inside and outside corners?
I “hid” the corner with my flour mill. Pictures can be cropped to only show the buildings walls.
I did a “reverse cove” corner in two different places on my layout. This first one doesn’t look too bad when viewed at track level, at least from most angles. Once the second level of the layout is in place, the viewer will be forced to view from a low angle. Having a fairly “busy” scene between the viewer and the corner seems to help hide the situation, too.
The second one is a similar situation, although all that will be between the upper track and the rounded corner will be some trees.
Wayne
I finally found the view from the opposite side of the second corner shown in my previous post. The “mountains” will hopefully be turned into hills with the addition of lots of trees, and with the corner well-away from the track, it shouldn’t draw too much attention.
Here’s a rough drawing of the layout room, showing the outside corners. The first corner shown is the one between Port Maitland and Lowbanks, and the second one is between Elfrida and the Speed River. A third outside corner, between staging and Dunnville, was avoided by extending the backdrop at Dunnville right out to the aisle.
Wayne
Wayne… I really like how you modeled around the corners, and it helped that you included the illustration of the alyout room. [tup]
That’s a great scene, Wayne. Can’t wait to see how it fleshes out.
Lee
The reverse coving definitely helps. But the thing that really helps on the coving is the lighting - there’s no obvious change in lighting going from one side to the other.
Having the buildings on either side of the corner not be absolutely parallel to the corner also helps a great deal (and did so in the previous picture of the grain elevator).
To disguise an outside corner with a building layered on an uncoved corner will work more effectively if the building rises up significantly about track level so as you watch the train action your eyes are not also seeing the corner looming above.
Here’s one more suggestion - hide the corner in a forest of relatively high trees (sorry I don’t have any pictures of such a thing). Think about 2’ high doug firs here. Maybe attach a 3/4 tree directly on the corner!
Regards,
Charlie Comstock
Thanks guys. [:)] The backdrop behind both Port Maitland and Lowbanks is meant to represent the sky over Lake Erie, so I think that the lack of any painted-on details helps to conceal the corner, too. There’s a low fence extending between the ice house on the left and the powerplant on the right, with a few low trees to break up the scene. I may try to paint a few slightly taller ones on the curved portion of the backdrop.
Charlie, that first outside corner is pretty well-lit, but I think the fact that the lights are fluorescents helps to “smooth out” that bulge even further. [swg]
Wayne